Dragon Fury

Responsible for the effects- fire sprite sheet and dust/smoke meshes implemented in Niagara particle systems.

Software: After Effects, Maya, Unreal Engine

Stylized Fire

A stylized fire effect using an animated flipbook material and Niagara.

Software: After Effects, Unreal Engine

Delivery

Particle fire effects with a 2D hand-animated feel, developed in After Effects for the short film Delivery. The effects are generated using particles and can procedurally be adjusted for different needs.

Software: After Effects

I created the base compositing tree in Nuke used in the film's entirety and wrote documentation on the compositing workflow. Additionally, I created magic effects in After Effects and merged the 3D and 2D animation and additional effects in compositing.

Software: After Effects, Nuke

Lava Rock Cannon

A stylized lava rock cannon inspired by the concept art by an unknown artist.

Software: Maya, ZBrush, Substance Painter, Substance Designer, Unreal Engine

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